Below you can see a graph of the funds collected through the sale of Compendium (Battle Pass) over the past years and the current 2019. Subsequent versions of the Compendium improved in proportion to the growing interest in this in-game item. True, if the players could reach $3.2 million prize pool by purchasing Compendium then the company promised them the right to choose a new hero who would appear next in the game. Through the purchase of Compendium by players, the company was able to raise $1.1 million additional to the original prize pool of the tournament. The price was (now standard) $9.99 and 25% went to TI3 prize pool. General information and progress on the tournament Īn early version of the Fantasy Dota feature. Predictions and betting on the result of the match and the choice of your favorite player Various in-game items that have become the subject of desire for many players ( Courier, Immortal items, a bunch of Taunts) Valve's main idea of creating such an item in the game was to establish a steady interest of players to the game, on the eve of The International 2013. It was a blast for DotA fans, a kind of gift from developers to players (or vice versa, given the amounts of money that the company receives over the years of development of this “attachment”) The first Compendium in Dota 2 history appeared in 2013. By the way, if you disagree with something - you are welcome to share your thoughts in the comments. We have collected everything you want to know in this article: the history of the Battle Pass and why it is needed, the content in the current year, reviews and scandals, as well as the pros and cons of the purchase. The long-awaited The International Battle Pass 2019 was released on May 8 with the promised jungle setting.
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